Warfare Expanded Mod (1.21.8, 1.21.1) – Minecraft Modular Combat

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Warfare Expanded Mod (1.21.8, 1.21.1) transforms Minecraft’s combat system with a deep and modular approach to medieval warfare. Featuring a wide selection of melee weapons, bows, and shields each with distinct traits and combat roles this mod introduces a strategic layer to every fight. Instead of a generic sword-and-shield experience, you’ll now choose from daggers, warhammers, katanas, and more, each impacting gameplay through traits like armor penetration, shield disruption, or momentum buildup.

All gear is crafted through a specialized Assembly Station, encouraging progression and experimentation. Some weapons can also be discovered in loot chests or dropped by enemies, rewarding exploration and combat. With trait-based interactions, shield types with unique blocking mechanics, and advancement-driven unlocks, Warfare Expanded delivers a refreshing take on medieval-style PvE and PvP.

Warfare Expanded Mod

Features:

  • Assembly-Based Crafting:
    • All weapons and shields must be crafted at the Assembly Station, not the vanilla crafting table.
    • Recipes are viewable through in-game guides or the mod’s gallery integration.
  • Weapon Variety:
    • Over a dozen melee and ranged weapon types:
      • Daggers – fast and lightweight, good for critical chains
      • Claymores & Warhammers – heavy weapons with high shield-breaking or momentum traits
      • Rapiers, Katanas, Lances – specialized in piercing, speed, or mounted combat
      • Sickles & Scythes – sweep attacks and crowd control
      • Longbows – high-damage ranged options with slow draw speed
  • Combat Stats & Traits:
    • Each weapon includes:
      • Base damage and attack speed
      • Reach modifiers (some weapons have extended range)
      • Traits like:
        • Armor Penetration
        • Shield Disabling
        • Critical Strike Modifiers
        • Momentum: attacks grow stronger if chained efficiently
  • Shield System:
    • Two shield types:
      • Round Shields – faster but less durable
      • Heater Shields – tankier with better resistance
    • Shields are defined by:
      • Material-based durability (Copper, Iron, etc.)
      • A cap on how much damage can be blocked per “shield turn”
      • A chance to be temporarily disabled on heavy impact
      • Interactions with two-handed weapon restrictions
  • Loot & World Integration:
    • Some weapons spawn in dungeon chests or are wielded by enemy mobs
    • Encourages exploration to discover rare or unique gear
  • Advancement Unlocks:
    • Each weapon and shield has an associated advancement, rewarding mastery and progression
    • Advancements help guide players through unlocking new gear tiers

Screenshots:

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Crafting Recipes:

Recommend that you should install Just Enough Items (for mods using Forge) or Roughly Enough Items (for mods using Fabric) to view the full recipes included in this mod.

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Requires:

Minecraft Forge or Fabric API or Quilt Loader or NeoForge Installer

How to install:

How To Download & Install Mods with Minecraft Forge

How To Download & Install Fabric Mods

How To Download & Install The Quilt Loader

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Why Use Warfare Expanded Mod?

  • Completely redefines Minecraft combat with strategic depth and meaningful gear choices
  • Allows full customization of your playstyle: fast assassin, tanky shield bearer, heavy cleaver brute
  • Unique trait system promotes experimentation and combos
  • Adds natural progression via advancement-based unlocks and loot integration
  • Designed for compatibility with other RPG and combat mods, perfect for modpacks

FAQs

How do I craft weapons in Warfare Expanded?

Weapons and shields must be crafted using the special Assembly Station added by the mod. Recipes are not accessible through the standard crafting table.

Where do I find the Assembly Station?

The Assembly Station can be crafted using basic materials. Refer to the mod’s in-game guide or use JEI to view the recipe.

Can I enchant these weapons?

Yes, most weapons are enchantable using an enchantment table or anvil. However, some traits may not stack with certain enchantments.

What are traits and how do they work?

Traits are special effects assigned to each weapon or shield. They affect things like damage vs. armor, critical hit chance, shield-breaking potential, and more. Traits are passive and automatically applied during combat.

Are the new weapons compatible with other combat mods?

Yes, Warfare Expanded is designed to work alongside most combat or RPG-style mods. However, behavior may vary depending on how other mods handle damage or item attributes.

1.21.1, 1.21
1.21.3
1.21.4
1.21.5
1.21.8, 1.21.7, 1.21.6