The No Entity Lag Mod (1.21.4, 1.20.6) offers a practical solution for players struggling with performance drops caused by excessive entities in Minecraft. Whether it’s thousands of mobs roaming your farms, a surge of dropped items after a battle, or an explosion of TNT blocks wreaking havoc on your FPS, this mod introduces automated cleanup and monitoring features to keep your world running smoothly.
By targeting the most lag-inducing elements like non-player mobs, minecarts, armor stands, and excessive item drops this mod ensures your game remains responsive even under high-stress situations. Ideal for survival worlds, large farms, and heavily modded servers, it provides a performance boost without altering gameplay mechanics.

Features:
- Smart Entity Cleanup: Automatically clears all non-player entities when their total number exceeds 1,000 across the world.
- Local Density Check: Clears entities in an area when more than 50 are found within a 10-block radius—players and villagers are always excluded for safety.
- Live Entity Tracker: Displays the real-time count of active entities directly above the hotbar, helping you monitor performance on the fly.
- TNT Control: Removes TNT entities when more than 200 are found within a 5-block radius of each other, preventing massive chain explosions from crashing the game.
- Scheduled Info Display: Every 180 seconds, the mod reports current entity counts to keep players informed.
- Dropped Item Cleanup: Every 600 seconds, all loose dropped items on the ground are automatically cleared to improve game performance.
Screenshots:





Requires:
Minecraft Forge or Fabric API or Quilt Loader or NeoForge Installer
Datapackets Functions LIB
How to install:
How To Download & Install Mods with Minecraft Forge
How To Download & Install Fabric Mods
How To Download & Install The Quilt Loader
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Why use No Entity Lag Mod?
- Boost FPS in High-Activity Areas: Farms, mob grinders, and battlefields no longer cause unplayable lag.
- Automate Performance Management: No need for manual cleanups or lag-detecting plugins the mod handles it all in the background.
- Perfect for Multiplayer Servers: Helps maintain performance across shared worlds without affecting essential gameplay elements.
- Lightweight and Customizable: Simple entity detection logic with safe exclusions (players, villagers) and timed actions.
- Real-Time Monitoring: Always know how entity counts are affecting your performance with real-time overlays and alerts.
FAQs
Does this mod remove players or villagers?
No. The mod is designed to protect player characters and villagers during entity cleanup operations.
How often does it clean dropped items?
Dropped items are cleared every 600 seconds (10 minutes) to reduce ground clutter and improve game performance.
Will this affect mob farms or redstone builds?
Mob farms that exceed the entity limit may have their mobs cleared. The mod is best used in worlds where performance is prioritized over automation scale.
Can I configure the entity limits and timers?
Yes. If you’re using supported loaders like Forge or Fabric, configuration files are usually available in the config folder to adjust limits and intervals.
Is this mod compatible with servers?
Yes. It’s ideal for multiplayer or public servers looking to reduce lag caused by excess entities or TNT spam.
Download links
- Forge/ Neoforge / Fabric / Quilt Version:download Download file